﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace GameTimeSystem
{
    public class GameTimeCenter : MonoBehaviour
    {
        private void FixedUpdate()
        {
            GameTimeSystemFacade.Inst.FixedUpdate(Time.deltaTime);
        }

        private void Update()
        {
            GameTimeSystemFacade.Inst.Update(Time.deltaTime);
        }

        private void LateUpdate()
        {
            GameTimeSystemFacade.Inst.LateUpdate(Time.deltaTime);
        }
    }
}
